
There’s a problem inherent in the basic premise of a video-art fair. On the one hand, it’s refreshing to see artwork at a fair in different media than painting, works on paper, and the occasional sculpture, which are the usual standbys at fairs because they’re easier for a quick sell. On the other, the format doesn’t really suit video art, because fairs are not designed for extended looking. While it feels like an increasingly glaring omission these days to not see more multimedia work at fairs, there’s also reason why that’s the case.
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