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Silicon Valley Gets an Art Fair

by Erin Joyce on April 14, 2014

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Another day, another art fair. There has been, in recent years, a massive influx of art fairs, to point where it seems like every major city (and some boutique-y destination cities) has their own. Thus was born Silicon Valley Contemporary, which took place April 10–13 at the San Jose McEnry Convention Center in downtown San Jose.

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Post image for A Google Earth Perspective on Land Art

Earlier today @museumnerd tweeted out a link to a view of Michael Heizer’s land work “Double Negative” (1969) in Google Maps. Viewed in satellite, from high above, Heizer’s 1,500-foot-long trenches looks almost incidental, like cuts made with scissors into the skin of the earth.

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Post image for Smithsonian Brings Google Glass to the Museum

If you’re a simple layperson who’s not yet had the chance to experience the magic that is Google Glass, you may want to visit the National Portrait Gallery in Washington, DC, starting this Saturday.

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Post image for Art, Tech, and Gentrification in San Francisco

SAN FRANCISCO — As fleets of shuttle buses take employees to their respective Silicon Valley campuses, resentment and tension grows in the Bay Area. Last week, protesters blocked one such Google bus in an effort to draw attention to the widening gap between the technology industry and the communities it affects; a union organizer impersonated a tech worker to incite dialogue through performative gesture.

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Post image for After Nearly a Century, Wax Cylinder Music Gets a New Release

Good news obsolete technology fans, the first cylinder music release in nearly a century is out today.

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Post image for Teaching a Robot to Paint

We’re fascinated with robots doing human things, from Elektro chain-smoking its way through the 1939 World’s Fair to the Turk automaton that was beating people at chess during the 18th and 19th centuries (there turned out to be a human hiding inside the latter, but still). Now a team at the University of Konstanz in Germany has trained a robot to paint.

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Post image for A Futuristic Ghost Story with Many Layers

To tackle the anxiety of online identity and the constant torrential rain of information, artist Toni Dove has orchestrated a ghost story. It’s a spectral experience that spills from video screens that raise from the floor and hover from the ceiling, blending in live soundtracking, robotics, motion-sensing animation, and a whole cavalcade of integrated technology that comes together more like a sci-fi symphony than a replica of all that online noise. I recently visited Dove’s studio in Lower Manhattan, where she demonstrated the technology behind Lucid Possession and discussed her continuously evolving new media-based work.

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Post image for The Work of Fiction in the Age of Digital Reproduction: Alexandra Chasin’s “Brief”

Alexandra Chasin’s Brief, an innovative narrative in the form of an iPad app, is “Exhibit A” in the case that the novel is finding exciting new ways to reinvent itself after the digital turn. Brief, the first novel-app of its kind, would make a rich and wonderful addition to any syllabus or reading list on appropriation, experimental fiction, new media literature, visual studies, violence and representation, or text and image, and I hope in these “brief” paragraphs to adumbrate some of the reason why.

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Reactor

Is 4D Printing a Thing?

by Kyle Chayka on March 13, 2013

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If you thought 3D printing was confusing, just wait until four-dimensional printing hits. The somewhat erroneously named term has come into vogue as of late with a few MIT-driven projects that promise to lead the way for self-assembling skyscrapers, among other futuristic phenomena.

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Post image for Are Tech Companies the New Thought Police?

VALENCE, France — There is a new thread in the ongoing stream of censorship by social networks and mobile applications. Vine, the iPhone and iPod Touch “Instagram for video” app, underwent controversy mere days after it’s release on the App Store. Twitter-owned Vine was released last week to a notable buzz, even being featured by Apple as an App Store “Editor’s Pick” from the first day of its launch.

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