Being at Superscript was quite the meta experience.
The Smithsonian’s Cooper-Hewitt, National Design Museum is getting onboard with digital acquisitions, this week announcing their first code addition to their collection.
Want to join the millions of people already broadcasting their breakfasts, pets, and street-art finds on Instagram but don’t want to mess with your iPhone? A new clip-on camera from the Swedish company Memoto makes lifecasting (or “lifelogging,” as they refer to it) as easy as getting dressed in the morning.
CHICAGO — Instead of saying to yourself, “There’s an app for that,” repeat after me: “There’s an emoji for that.” In our technology-inundated world of constantly being glued to the glowing screens of our iPhones and Androids, more apps are not the answer to our first-world problems. What we need is more communication. What we need, in other words, is more emoji.
The New York Times recently published a two-part survey arguing that the data centers owned by the technology companies we all depend on every day — Apple, Google, Facebook — are destroying the environment with their electricity usage. Experts have debated their reasoning. But what the conflict over massive data storage has really brought to my attention is the particular aesthetics of server farms and internet computing facilities.
You don’t really want your maps to be “artistic” renderings of reality, we all prefer them accurate, but the recent release of Apple’s iOS6 maps is proving more artistic fiction rather than fact.
Sometime around February 14, an internet phenomenon erupted as Charles Hoey and Pete Smith announced they had found a lost game cartridge for the original Nintendo video game system (NES). This cartridge was an unlabeled video game version of F. Scott Fitzgerald’s famed novel The Great Gatsby. Depicted in chunky 8-bit pixels, a boomerang-hatted Nick Carraway dashes through a game world of flappers, bellhops and gangsters. It even came with a vintage advertisement and a game manual that looked straight out of the 80s. The trick? This game wasn’t found; it was made in 2010. Thus we are rushed into an era of digital nostalgia.