I’d been promised “enchanted landscapes, fantastic worlds, and strange encounters” and had already voyaged through wartime Italy, haunted hallways, Chuck Close’s art studio, and a seedy peepshow. Then I collided with all three at once. A sedentary carousel of animals and imps suddenly spun into a 3D zoetrope where the fiendish tiny people tried to stab giant snails and jumping fish and smash a bird’s eggs, while butterflies thrashed away to escape their missiles. A strange whirring, creaking noise accompanied the primal scene. It was perfectly otherworldly.