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Hyperallergic

Hyperallergic

Sensitive to Art & its Discontents

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Haniya Rae

Haniya Rae is a freelance writer based in Brooklyn, New York. She regularly contributes to Architectural Digest and Guernica Magazine. Follow her on Twitter at @haniyarae.

Posted inArt

Occupy White Walls Game Lets You Simulate Developing Your Own Blue-Chip Gallery

by Haniya Rae April 4, 2019August 3, 2021

A van Gogh might be impossible for most of us to own in real life, but this computer game makes it a simple transaction

Screenshot from MTA Country by Everyday Arcade
Posted inArt

NYC’s Faltering Subway System as an Arcade Game Where Players Race Against Privatization

by Haniya Rae May 29, 2018August 3, 2021

MTA Country, a new satiric game from Everyday Arcade lets players navigate the crumbling transit system.

Posted inArt

Pokémon Go Is a Massive Art Happening and You’re All Invited

by Haniya Rae July 22, 2016July 27, 2016

Sure, here’s the update: “It’s been two weeks and there are 35 million search results for Pokémon Go on Google and 9.5 million daily active players in the United States — which means, in terms of users, the augmented reality game has already surpassed its closest competitor, Candy Crush.

Posted inArt

Artists Stage Political Interventions in Video Games

by Haniya Rae April 17, 2015April 20, 2015

“I’m interested in using games as a way to engage in and critique the fine art world, especially the economics of that world,” said Grayson Earle, an Integrated Media Arts adjunct professor at Hunter College and SUNY Baruch, and member of The Illuminator.

Posted inArt

I Visited the Tate (in Minecraft)

by Haniya Rae April 16, 2015August 3, 2021

The widely beloved open world video game of Minecraft will now offer a new activity for its players to explore: interactive artworks presented by the Tate, the third installment of which was just released last week.

Posted inBooks

The Economic Divide in Video Games

by Haniya Rae November 18, 2014November 21, 2014

It’s all fun and games until the thinly veiled artifice of a virtual world becomes all too real.

Posted inArt

If Yayoi Kusama Designed a Video Game

by Haniya Rae September 22, 2014August 3, 2021

Hohokum, a video game where you play a long, thin worm that changes color based on direction, isn’t just an art-ier version of Snakes.

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Hyperallergic is a forum for serious, playful, and radical thinking about art in the world today. Founded in 2009, Hyperallergic is headquartered in Brooklyn, New York.

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