Art
A Haunting Game of Survival Takes You to a Space Station in 2088
Fullbright's new theater-inspired game Tacoma immerses players in a space station haunted by the ghosts of its missing crew.
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Fullbright's new theater-inspired game Tacoma immerses players in a space station haunted by the ghosts of its missing crew.
Art
The Museum of Yesterday is an augmented reality app that excavates the secret histories of Rio de Janeiro, including its major role in the transatlantic slave trade.
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Path Out from Causa Creations is an RPG video game where players follow the escape of a Syrian artist from his home to Europe.
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FAUVISTa is a digital exploration of the Fauvist colors and brushstrokes in André Derain's 1905 "Bateaux à Collioure."
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Where The Goats Are starts as an idyllic farming game, but the horrors of the post-apocalyptic setting can't be ignored.
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The Talking Statues project gives 35 public monuments in New York City a voice, from Balto the dog to George Washington in Union Square.
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Tiffany Hsiung's The Space We Hold spotlights the stories of three women held in sexual slavery by the Japanese Imperial Army during World War II.
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Stanford University's Global Medieval Sourcebook is a new online compendium of English translations for overlooked Middle Ages texts.
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Wikipedia: The Text Adventure by Kevan Davis turns Wikipedia's data into a pixelated game that you navigate through typed directions.
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After finding its literary archives inaccessible, PEN America launched a five-year project to digitize 1,500 hours of audio and video.
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Walden, a Game transforms Henry David Thoreau's famed book into a thoughtful digital experience.
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The Atlas for the End of the World maps the end of Earth as a biodiverse resource for human exploitation.