New media and internet artist Cory Arcangel often appropriates artifacts from earlier digital times for his artwork. In a series of videos, Arcangel hacks cartridges of the original Nintendo game Super Mario Bros., twisting the game’s graphics into surreal reinterpretations.
Quayola is a multimedia artist based in London whose hybrid projects blur the line between photography and animation, the digital and the real. In this video, the artist filmed a cathedral in extreme high resolution, then used custom-programmed algorithms to fracture the image.
It seems fitting to kick off our Videodrome day of art videos with one from Nam June Paik, an early video artist from Korea whose multimedia sculptures and installations challenged the boundaries of art making in the 60s and 70s. Here, check out Paik’s “Electronic Opera #1”.
The National Endowment for the Arts now funds a hotly-debated form of art: video games. With the newly designated “Arts in Media” program, $10,000 to $200,000 grants from the organization can now be used to fund the production of digital games, multimedia art work and interactive applications.
After a two-month-long public vote, the Smithsonian has released the results of its poll to determine the most important video games in history, for their upcoming The Art of Video Game exhibition. The selection attempts to provide a comprehensive canon of historical video games, but there are a few things wrong here.
With the release of a brand new iPad application, the Museum of Modern Art forays into the territory of digital publishing. The free application is a smooth way to buy the digital versions of MoMA’s exhibition catalogues, but the app also presents several advantages over simply buying PDF versions of the books. An elegant interface plus a visual shopping center make the MoMA app an easy place to access digital versions of some of the best catalogues around, though no real value is added to the digital versions save perhaps the ability to zoom in with your fingers. (Don’t we have monocles to do that for print, or something?) Also included in the app are free samples of the catalogues presently up for purchase.
In response to my post on ambient creativity, speaking to how our online creative outlets of Twitter and Facebook might be sapping our ambition for bigger projects, the idea came up that maybe we don’t need to seek out masterpieces of these new media. Instead, what about thinking of social media networks as aggregate works of art?
Can you believe your internet? Newst Week is a physical device that gets implanted by pranksters in a specific location, a coffee shop, for example. After connecting to the internet through a local router, the device intercepts wireless signals going to computers and edits the headlines on news websites. US Wants Julian Assange as Head of Department of Defense!?
The first thing that I noticed about Moving Image, an art fair based entirely around video works, was the relative calm. Gone were the crowds, gone were the collectors running rabidly from booth to booth, gone were the chatty gallerists and curators. Moving Image is a place to look at art and experience it one on one. It takes some time, but walking through the videos I definitely caught a few stand out pieces that would have been overwhelmed in an regular art fair display.
In another giant leap for art online, Google has released Art Project, a collaboration with a group of 17 international art museums, including New York’s own Metropolitan and Museum of Modern Art, to put their collections online. But this isn’t just a rehash of some online slideshow. Museums participating in Art Project can be digitally toured in two ways: as a Google Street View-style walking trip through the physical museum itself, as well as an artwork-by-artwork tour, with masterpieces of museum collections viewable in a slick image window. Here’s what Art Project does better than any other digital art viewer out there.
We’ve all wished we could break into an art collector’s house at times, just to take a look at the wealth of objects out of the public eye. Aside from being awesome aggregations of unique things, collections also communicate something about a person, their aesthetic tastes and their own preferences. Collectionof is a new website that brings the private stashes of some cultural figures to public view. Here, you can check out artist Cory Arcangel’s magazine choices or Brooklyn musician C. Spencer Yeh’s CD rack. Of course, some of it’s for sale, too.
Despite his image of a crotchety old traditionalist, David Hockney hasn’t been one to shy away from new technology. The artist, best known for his 60s portraits painted of California intelligentsia, has been making drawings and paintings on an iPhone since 2009, and recently scaled up to an iPad, using a simple brush app and a finger or thumbnail to paint. Sent out to friends or displayed to humorous effect on a tiny easel, Hockney is taking an old medium and carrying it out with new media tools that have only become prevalent in the past few years.