But is it, really?
The “Stolen Art Gallery” features five works by Caravaggio, Rembrandt, Manet, Cézanne, and van Gogh, long lost to public view but fully visible in the metaverse.
We Met in Virtual Reality raises the bar for VR filmmaking, and has an optimistic vision for the potential of the metaverse.
Cleavage at Arcade Project Curatorial, the artist’s first solo show in NYC, pondered how one can hold an identity alongside a shifting sense of home.
It may surprise the reader to find that one of the founding moments for the development of virtual reality actually happened in Florence, in the early 15th century.
Public Update, a new series from POV Spark, presents its first slate of unconventional nonfiction works.
Leonardo’s “Virgin” meets virtual reality — simpleminded in the extreme.
YouTube creator Syrmor talks to people in an online social game. Their stories are often harrowing and emotional — even though they’re coming from the mouths of cartoon characters.
Dream by experimental musician Philippe Lambert immerses viewers in the strange disorientation of slumber.
I Am A Man by Derek Ham is a VR interactive story set in 1968 Memphis that puts you in the shoes of a striking sanitation worker.
NeuroSpeculative AfroFeminism engages Black womanhood and technological possibility, rejecting the marginalization of people of color in the scientific realm.
Digital technologies for games are developing at an unprecedented pace, compelling us ask how they are potentially shifting society’s relationship to intimacy and social interaction.