Carl Burton’s “Islands: Non-Places” is an interactive exploration into the strangeness of the mass-produced modern world.
Returning after a 20 year break, the Triennale International Exhibition, which is centered at the Triennale Museum in Milan, has a new media update.
Mike Lazer-Walker has repurposed a 1927 Western Electric 551-A switchboard into a hectic game that tasks players with quickly learning the obsolete job.
You’re running late to work and need to get out the door in three minutes if you have any chance of making it to the office on time, but did you leave the stove on?
No Pineapple Left Behind, from Subaltern Games, turns the controversial 2001 No Child Left Behind Act, which connected federal funding in American public schools to standardized test scores, into a bleak management game.
Lieve Oma is a game in which you hunt for mushrooms with your grandmother beneath trees saturated with autumnal colors. It’s also about how a simple conversation can indicate so much more about a relationship, where the words unsaid echo as much as those spoken aloud.
Somewhere after the 10th waving, severed arm that I added to my masterpiece in Super Sculptor!, my patron’s response switched from joy to horror.
Whether a five-minute walk through one man’s life or a maze that would take two millennia to explore, Jason Rohrer creates meaningful experiences that could only exist as games.
In the 1917 board game “Suffragetto,” two players compete as either police or suffragettes to defend their political bases.
Aviary Attorney is a game based on the caricatures of 19th-century French artist J. J. Grandville, who skewered the aristocrats and politicians of his time by illustrating society figures as animals.
In Layers of Fear, a new game by the Poland-based Bloober Team, you are an artist who has gone completely insane.
Pop culture fetishization of war and violence of video games are explored with vivid watercolor-based animation in Eddo Stern’s Vietnam Romance, on view at Postmasters gallery in Tribeca.