What’s the appeal of an art work on an iDevice? Is it because we are familiar with these by now ubiquitous tools and work created on them give the air of being “current”? If that’s the case, maybe we should change our thinking on the matter.
David Hockney “pioneered” this new media gimmick, and even Amy Sillman has tried her hand at it (slightly more successfully), and now artist Francesco Clemente is releasing his first iPad drawing, which s[edition] is selling in an edition of 50o (starting at $100).
The publisher suggests you “take a glimpse into the mind of the artist and witness the creation process of Clemente’s drawings” with the new iWork, which is (we hope ironically) titled “Perfect.”
S[edition]’s mission is noble, the idea of digital limited editions by contemporary artists is great, but iArt — created in the hands of nondigital artists — is almost always a dud. Our pixels should be used for something more useful, like GIFs … obviously.